A student in Game programming

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Recent Work

My latest game development projects

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Poladroïd
School

Poladroïd

Mar 2024

This game is a student project representing a 20-minute slice concept of a game made to validate a master's degree in game development.

Unreal Engine 5C++
9 members
Developer
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Frost Engine
School

Frost Engine

Feb 2024

Frost Engine is a game engine written in C++.

C++OpenGL
3 members
Lead Developer

About me

Who I Am

Immersed in the video game universe from an early age thanks to a family environment connected to the industry, I naturally directed my path towards development. Currently in my fifth year of game programming studies at Ynov Campus Bordeaux, I develop in C++ and C# with Unity3D and Unreal Engine 5 as a hobby. Engine programming and tools development are the game programming fields that particularly appeal to me and where I aim to work professionally.

Some of my skills

What I Can Do

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Unity3D

Unity3D

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C-Sharp

C-Sharp

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Plastic SCM

Plastic SCM

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Visual Studio

Visual Studio

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Unreal Engine

Unreal Engine

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C++

C++

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GitHub

GitHub

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Rider

Rider