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Pong on an STM32

Project

Overview

Game made during my bachelor year 2 (2021/2022) for an IOT course at Ynov. The goal of the project was to create an application that could be controlled from an STM32 programmable card. So I decided to make a Pong game, controllable with 2 joysticks. on the card a script written in C makes it possible to recover the values returned by the joysticks and the game is made under Unity3D with C# which reads the values of the joysticks to move the paddles

Technologies

C#

C

STM32 Card

Unity3D

CubeMX

Visual Studio

Eclipse IDE

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