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Mario Galaxy Gravity

Jan 2025 - Mar 2025

Unreal Engine 5C++

Overview

This project is an implementation of the gravity system from Super Mario Galaxy, created in C++ with Unreal Engine 5. It reproduces the specific gravity mechanism for each planet, allowing the player to walk on surfaces of different geometric shapes, with gravity always oriented perpendicular to the surface.

Keywords

gravity systemmario3Dstudent projectmaster degreegame developmentPhysics simulation

Team(2 members)

My Role

Developer

Project README

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