Unity3DC#CSTM32 CardCubeMX
Overview
Game made during my bachelor year 2 (2021/2022) for an IOT course at Ynov. The goal of the project was to create an application that could be controlled from an STM32 programmable card. So I decided to make a Pong game, controllable with 2 joysticks. on the card a script written in C makes it possible to recover the values returned by the joysticks and the game is made under Unity3D with C# which reads the values of the joysticks to move the paddles
Team(2 members)
My Role
Lead Developer
Collaborators
Project Links
Keywords
gamepongembeddedIOT2DhardwareSTM32student projectbachelor degree